Hacksaw Gaming shares plunge after Q3 trading update signals slowdown
Stock drops 28% to SEK58.6 after supplier flags weaker Q3 revenue and softer game performance.

Key Takeaways
- Hacksaw Gaming warned of a Q3 growth slowdown and its shares dropped 28% to SEK58.6.
- Q3 revenue was expected at €57.5m–€58.5m, representing 11%–12% year-on-year growth.
- Operating profit for Q3 was forecast at €48m–€49m, a 14%–16% YoY increase.
- Hacksaw named bet365, Caliente and William Hill among its partners and is expanding into crash games.
- Ana Vrabic Verdir was confirmed as permanent CEO in August after serving in the role on an interim basis.
Hacksaw Gaming’s stock fell sharply after the supplier’s Q3 trading update showed a material slowdown in growth. Shares were down 28% at the time of writing, trading at SEK58.6 (£4.42), after the Stockholm-listed firm said revenue for the three months to 30 September was expected to be between €57.5m (£48.6m) and €58.5m, implying 11%–12% year-on-year (YoY) growth, while operating profit was forecast at €48m–€49m, or a 14%–16% YoY increase. The group said the quarter was “below the group’s historical growth pace.”
Market reaction and stock context for Hacksaw Gaming
Hacksaw Gaming listed on the Stockholm exchange in the summer of 2025. Since the IPO the stock reached a 52-week high of SEK94 in October last year. The immediate market response to the Q3 trading statement was steep: a greater-than-quarter decline in the share price to SEK58.6, equivalent to about £4.42 at the reported trading-time conversion.
The company attributed the slower quarter to “softer market conditions and game performance that was lower,” language that underlines two separate pressure points: demand-side weakness in some markets and product-level variability in release performance. Management kept its long-term financial targets unchanged in the trading statement.
Financials: Q3 preview and H1 performance
Hacksaw gave a narrow revenue range for Q3: €57.5m–€58.5m for the three months ending 30 September, with operating profit expected to be €48m–€49m. Those Q3 figures map to mid-single-digit to low-double-digit growth rates: the company calculated revenue growth of 11%–12% YoY and operating profit expansion of 14%–16% YoY.
For comparison, the supplier posted robust H1 2026 numbers earlier in the year. Revenue for the first half of 2026 rose 29% YoY to €116.9m, and operating profit also increased 29% YoY to €95.9m. The second quarter alone showed revenue of €59.3m, up 31% YoY, and operating profit of €48.4m, likewise up 31% YoY.
Those H1 and Q2 figures demonstrate the contrast management is highlighting: the business delivered significantly faster growth earlier in 2026 than the group now expects for Q3.
Product pipeline, vertical expansion and partnerships
Hacksaw reiterated its product and commercial priorities alongside the Q3 update. The supplier recently moved into the crash games vertical and said it will continue to develop that line while also exploring additional verticals. The company confirmed ongoing investment in the Hacksaw Venture VC arm and said it would expand its RGS partnerships.
Management singled out a renewed emphasis on the quality of its game production as a response to the softer game performance in Q3. The group reported a higher development cadence earlier in the year: during Q2 Hacksaw launched 17 in‑house games, up from 11 in Q2 2025.
Hacksaw listed several operator partners when describing its customer base, naming bet365, Mexico’s Caliente and William Hill among its existing relationships.
Leadership and governance update
In August the board confirmed Ana Vrabic Verdir as permanent chief executive officer. Vrabic Verdir had been interim CEO since April, when the board relieved former CEO Christoffer Källberg of his duties. Källberg had been the chief executive at the time of the company’s IPO in 2025. Vrabic Verdir had been a board member since 2024 prior to her interim appointment.
Speaking on the Q3 trading update, Vrabic Verdir said:
“Growth in the third quarter of 2026 was more moderate than during our recent history.”
She went on to emphasise customer expansion and commercial momentum: “At the same time, we continue to expand our customer base through new signings and focus on extending our reach into additional markets with our existing customers. Our commercial momentum remains strong, and our development team is well positioned to continue delivering the quality content we are known for.”
What operators, investors and vendors should watch next
Hacksaw will publish its full Q3 results on 3 November. That release will provide the audited numbers behind the ranges in the trading update and offer more detail on regional performance, game-level metrics and margin drivers.
Investors and B2B partners should monitor several specific items when the earnings are released:
Exact Q3 revenue and operating profit figures versus the ranges the company provided.
Regional performance indicators that might explain the “softer market conditions.”
Game-performance metrics and engagement data that speak to the production-quality issue.
Progress on crash games, RGS partnerships and any new verticals mentioned in the trading update.
Platform vendors and suppliers tracking product demand will also watch how Hacksaw balances volume—number of releases—with the stated emphasis on quality, and whether that affects the cadence of launches going forward. For broader coverage of supplier movements and commercial deals see the b2b and news sections.
Bottom line for stakeholders
Hacksaw’s Q3 trading update is a reminder that content-heavy suppliers can show marked quarter-to-quarter volatility. The firm still expects positive revenue and operating-profit growth in Q3, but at a slower rate than the double-digit increases recorded earlier in 2026. The share-price reaction reflects investor concern that near-term growth has cooled, even as management points to a healthy H1 base, an active customer pipeline and strategic initiatives that include crash games and the Hacksaw Venture VC arm.
Full disclosure: Hacksaw Gaming will provide its full Q3 report and management commentary on 3 November, which should clarify how temporary the slowdown is and whether the emphasis on game quality resets future growth trajectories.
Frequently Asked Questions
Why did Hacksaw Gaming shares fall after the Q3 update?
Shares fell because the Q3 trading update signalled a slowdown in growth and described the quarter as “below the group’s historical growth pace.” The stock dropped 28% to SEK58.6 following guidance that Q3 revenue would be €57.5m–€58.5m and operating profit €48m–€49m.
What revenue and profit did Hacksaw expect for Q3?
Hacksaw expected Q3 revenue of €57.5m–€58.5m and operating profit of €48m–€49m. Those ranges correspond to revenue growth of 11%–12% year on year and operating profit growth of 14%–16% YoY.
How did Hacksaw perform earlier in 2026 compared with the Q3 outlook?
H1 2026 revenue rose 29% year on year to €116.9m, and operating profit rose 29% to €95.9m. Q2 alone showed revenue of €59.3m and operating profit of €48.4m, each up 31% YoY—both materially faster than the Q3 guidance.
What strategic priorities did Hacksaw highlight alongside the trading update?
The company said it will continue investing in the Hacksaw Venture VC arm, expand RGS partnerships, prioritise the quality of game production and pursue the crash games vertical and additional new verticals. It also noted ongoing customer signings and market expansion with existing customers.
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About the author

Oliver Grant
Industry Technology Correspondent
Oliver Grant covers the technology and business machinery of iGaming — platform and data deals, AI and compliance tooling, affiliate and marketing shifts, and the quarterly numbers behind them. The reports lead with the announcement, name the vendors and figures exactly as published, and separate genuine capability from press-release promise. When a supplier ships a new engine or a regulator tightens ad rules, Oliver Grant explains what actually changes for the companies involved.
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