Spinomenal Expands Hold & Hit Series With Crown Strike – Hold & Hit 3x3
Spinomenal introduces Crown Strike – Hold & Hit 3x3, a 3x3 slot featuring Bonus Collect on reel two, Bonus Blast, jackpot payouts up to x1,000, and a maximum win cap of x5,000.

Key Takeaways
- Spinomenal has released Crown Strike – Hold & Hit 3x3, featuring a new Bonus Collect mechanic on reel two.
- The slot offers four fixed jackpots, with a maximum possible payout of x1,000 the total bet.
- Bonus Blast and Bonus Collect mechanics add frequent bonus and jackpot triggers for enhanced base game engagement.
- The maximum win per bonus round is capped at x5,000 of the player's total bet.
Spinomenal has launched Crown Strike – Hold & Hit 3x3 to strengthen its Hold & Hit slot series, unveiling a compact 3x3 slot that incorporates new mechanics and sizable jackpot opportunities. The title features a distinct Bonus Collect mechanic on the centre reel, jackpot tiers reaching up to x1,000 the total bet, and a feature-rich bonus round targeting players drawn to both nostalgia and modern bonus functionality.
Crown Strike – Hold & Hit 3x3: Key Mechanics Explained
Crown Strike – Hold & Hit 3x3 uses a 3x3 grid and operates across five fixed paylines, paying from left to right starting at the leftmost reel. The familiar 777 symbol acts as the Wild, taking the place of any symbol except for Bonus or Bonus Collect icons. Two types of bonus diamonds are present:
- The blue Bonus diamond, appearing on reels one and three
- The golden Bonus Collect diamond, appearing exclusively on reel two
Spinomenal describes the Bonus Collect feature as able to "sweep up" values of Bonus symbols adjacent to its position even when a full bonus trigger did not occur, providing additional value on standard spins.
Jackpot Features and Payout Structure
The jackpot system in Crown Strike – Hold & Hit 3x3 offers four fixed prizes:
- Mini Jackpot: x25 the total bet
- Minor Jackpot: x50 the total bet
- Major Jackpot: x150 the total bet
- Grand Jackpot: x1,000 the total bet
Players can encounter these jackpot symbols during both the base game and bonus rounds, with payouts directly tied to the total wager.
Bonus Collect and Bonus Blast Features
The Bonus Blast feature introduces additional anticipation, triggering at random in the base game. When activated, Bonus and Bonus Collect diamonds are added to the grid until a bonus is triggered. Once the bonus game begins, the triggering symbols lock in place, awarding players three initial spins. Only Bonus and Bonus Collect symbols can land during these spins.
Empty positions in the bonus game can pay out random multipliers—x1, x2, x5, x7, x10, or x15 of the bet—alongside the potential for jackpot values to land. Any new Bonus or Bonus Collect symbol resets the available spins back to three, while the feature ends after three dead spins or once total bonus round winnings reach the maximum cap of x5,000 the bet.
“Crown Strike - Hold & Hit 3x3 combines classic fruit machine nostalgia with a jackpot engine worthy of royalty. A groovy soundtrack sets the pace, while the Bonus Collect mechanic keeps the value stacking as the reels keep turning,” said Omer Henya, CO-CEO of Spinomenal.
Slot Design, Soundtrack, and Target Audience
Crown Strike – Hold & Hit 3x3 draws on traditional fruit-machine visuals in its symbol set and cabinet style, seeking to appeal to both classic slot players and those targeting modern jackpot play. The soundtrack aims for rhythmic engagement throughout standard and feature gameplay. Combined with the jackpot architecture and persistent value stacking from Bonus Collect, the game is positioned to appeal to European operators expanding in the casino sector, where Hold & Hit mechanics are gaining operator and aggregator traction.
Updates to Spinomenal’s Hold & Hit Series
Spinomenal’s latest launch further diversifies the company’s Hold & Hit offering. By deploying the Bonus Collect feature solely on the centre reel, the developer highlights a new layer of anticipation within a concise game matrix. The addition of the Bonus Blast further increases volatility and engagement during the base game phase. This launch follows earlier Hold & Hit releases by Spinomenal, each emphasizing modular bonus mechanics and capped maximum payouts to meet regulated market requirements.
Outlook for B2B Casino Platforms
With Crown Strike – Hold & Hit 3x3, Spinomenal expands its lineup of compact-format jackpots and feature-focused slots, a strategy reflecting the sustained operator demand for games that marry legacy gameplay with innovation. Platform providers and aggregators who support multi-jurisdictional launches may look to integrate such titles to refresh classic portfolios while keeping compliance straightforward.
Frequently Asked Questions
What is notable about the Bonus Collect feature in Crown Strike – Hold & Hit 3x3?
The Bonus Collect symbol appears only on reel two and can collect the values of adjacent Bonus symbols even when the bonus game itself is not triggered, increasing the value of standard spins.
How does the jackpot structure work in the new Spinomenal Hold & Hit slot?
Players can win Mini (x25), Minor (x50), Major (x150), or Grand (x1,000) jackpots based on their total bet, with these symbols appearing in both base and bonus rounds.
How is the bonus round triggered in Crown Strike – Hold & Hit 3x3?
The bonus round activates when the Bonus diamonds align, with a random Bonus Blast feature sometimes boosting the grid with extra Bonus and Bonus Collect diamonds until a trigger occurs.
What is the upper payout limit in Crown Strike – Hold & Hit 3x3?
The maximum payout per bonus game session is capped at x5,000 the player's total bet, after which the feature ends automatically.
Which market trends does Spinomenal target with this slot release?
The game targets markets valuing classic fruit machine style and new feature integration, particularly across regulated [casino](/casino) sectors seeking both compliance and engagement.
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About the author

Nina Brooks
Casino Correspondent
Nina Brooks covers the casino floor of iGaming — slot and live-dealer releases, studio roadmaps, game mechanics, and the supplier deals that decide which titles reach which lobbies. The stories name the studios, titles, and markets precisely and separate the release announcement from what it means for players and operators. From megaways sequels to live game shows and lobby exclusives, Nina Brooks tracks what is launching, where, and why it matters.
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