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TRUEiGTECH launches Sweeps 2.0 for restricted US and global markets

Modular suite with zero revenue share and full source-code ownership for operators

By Emilio NavarroPublished Nov 4, 20263 min readUSA
Sweeps 2.0 interface from TRUEiGTECH showing digital pack openings and social leaderboards

Key Takeaways

  • TRUEiGTECH announced Sweeps 2.0 on 3 November 2026, a modular suite for restricted US and global markets.
  • The offering claims coverage in up to 49 US states, subject to applicable law and product eligibility.
  • The commercial model features turnkey launches, zero revenue share and full ownership of the source code for operators.
  • Sweeps 2.0 includes three engines: card ripping (Digital Packs), mystery unboxing and social gamification and retention.
  • TRUEiGTECH reports a 90% RTP configuration and a potential deposits uplift of up to 40%.

TRUEiGTECH announced Sweeps 2.0 on 3 November 2026, a modular suite designed for operators targeting restricted United States markets and other global markets. The company offers a turnkey launch with zero revenue share, full ownership of the source code and market coverage in up to 49 states, subject to applicable law and product eligibility.

What Sweeps 2.0 includes

The offering consists of three independent software engines that can run separately or as a unified ecosystem:

  1. Digital Packs & Card Ripping Software

This engine is aimed at sports collectibles brands, TCG publishers and crypto‑gaming platforms. Its key capabilities are:

  • 3D pack openings with customizable rarity animations

  • integrated peer‑to‑peer marketplace for buying and selling cards

  • automatic royalty fees to the operator between 2.5% and 5% on all secondary transactions

  • automatic Sweeps Coins (SC) bonuses when purchasing packs

  1. Custom Mystery Box & Unboxing Platform

Targeted at media companies, lifestyle networks and high‑volume e‑commerce operators, this engine adds:

  • probabilities of prizes that are provably fair with real‑time margin protection

  • automated direct fulfilment for physical goods and digital gift cards

  • instant options for the player to send an item, redeem it for wallet balance or enter it into draws

  • standard e‑commerce MCC coding to ease social ad approvals

  1. Social Gamification & Retention Engine

Aimed at operators prioritising high DAU, viral referrals and low churn. Its features include:

  • daily login streaks, tiered missions and dynamic challenges

  • monthly battle passes, VIP tiers and unlockable cosmetics

  • integrated player chat, achievement badges and live leaderboards

Performance and reported metrics

TRUEiGTECH places the reported RTP configuration of Sweeps 2.0 at 90% and states a potential deposits uplift of up to 40% through its engagement approach. The company also highlights availability of more than 10 prize categories to build varied experiences.

Commercial model and operator control

Each Sweeps 2.0 deployment is structured with options designed so the operator retains control and margin:

  • turnkey launch as an accelerated path from concept to live platform

  • zero revenue share: operators keep the revenue they generate

  • full ownership of the source code to avoid vendor lock‑in

  • modular architecture that allows starting with one engine and adding others as you grow

"Operators in restricted US markets need more than a reskinned sweepstakes casino. They need platforms that engage players, protect margins and give them real ownership of their technology. With Sweeps 2.0, we are giving brands the modular building blocks to launch faster and grow on their own terms," said Raj Thomas, CEO, TRUEiGTECH.

TRUEiGTECH positions Sweeps 2.0 as part of its broader iGaming solutions portfolio, which includes software development for prediction markets, sportsbook, casino software and retail kiosks. The company emphasises the ability to deploy collectible and retention‑focused platforms that operate independently or integrate into existing ecosystems. For operators interested in integrations and compliance, platform features can link to internal product and [B2B](/b2b](/b2b) sections and [regulation](/regulation](/regulation) sections such as b2b and regulation.

As the sector technology correspondent, I file this dispatch from the intersection of commercial claims and the operational need for technical and economic control. TRUEiGTECH published the announcement via PlayNewswire on 3 November 2026 and provided direct contact to Raj Thomas for technical and commercial inquiries.

Frequently Asked Questions

What is Sweeps 2.0 and when was it announced?

Sweeps 2.0 is a modular suite of software engines announced by TRUEiGTECH on 3 November 2026. The platform includes solutions for card ripping, mystery unboxing and social gamification aimed at operators in restricted and global markets.

How is the commercial model for Sweeps 2.0 structured?

The commercial model offers a turnkey launch, zero revenue share and full source‑code ownership. TRUEiGTECH says operators retain revenue they generate and are not subject to revenue sharing with the provider.

What market coverage does TRUEiGTECH claim for Sweeps 2.0?

TRUEiGTECH states the platform supports market coverage in up to 49 US states, conditioned on applicable laws and product eligibility. Operators must assess local regulation before deployment.

What performance metrics and benefits does the company report?

TRUEiGTECH reports a configured RTP of 90% and cites a potential deposits increase of up to 40% through its engagement approach. It also notes availability of more than 10 prize categories.

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About the author

Emilio Navarro

Emilio Navarro

Industry Technology Correspondent

Emilio Navarro covers the cross-cutting technology and business of iGaming — platforms, data and AI, compliance tooling, affiliate marketing, financial results, and the stories that fit no single rubric. The reports open with the announcement, cite vendors and figures exactly as published, and keep a healthy distance from press-release language. When a supplier unveils a new engine or the advertising rulebook changes, Emilio Navarro reports what genuinely changes.

More from Emilio Navarro

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