BGaming brings WE CARE. WE ACT to Portugal at SBC Summit Lisbon
Recycled stand, 16 kg less paper and an educational programme with VIVA Lab Porto

Key Takeaways
- BGaming implemented WE CARE. WE ACT at the SBC Summit Lisbon and avoided printing approximately 16 kg of paper.
- The stand was built with panels where over 95% of the material came from post-consumer waste and no glue or toxic additives were used.
- BGaming distributed sustainable merchandising, including poker sets in 100% recycled plastic and carabiners made from 7 kg of recycled plastic.
- In a clean organised with the Lisbon Oceanarium the team collected 2 kg of plastic and 1 kg of cigarette butts in two hours.
- The partnership with VIVA Lab Porto covers 10 educational activities for up to 240 students and the planned transformation of about 60–70 kg of polypropylene.
BGaming extended its sustainability initiative WE CARE. WE ACT to Portugal during the SBC Summit Lisbon on 7 October 2026, using recycled materials in its stand, cutting printed materials by about 16 kg of paper and signing an educational partnership with the non-profit VIVA Lab Porto. The company also took part in a beach clean organised by the Lisbon Oceanarium and distributed merchandising made from recycled materials.
BGaming sustainability Portugal: how they designed the stand and saved paper
BGaming’s stand at the SBC Summit Lisbon was built with panels made from recycled materials and the company minimised print by giving visitors a single recyclable card with a QR code. BGaming said the move to digital materials avoided printing around 16 kg of paper.
The supplier cited by the company stated that more than 95% of the material used came from post-consumer waste and that no glue or toxic additives were used in the manufacture of the panels.
Merchandising and materials: specifications and figures
BGaming replaced its event merchandising with items meeting sustainability criteria. Changes included organic-cotton garments and custom poker sets made in 100% recycled plastic. The company reported distributing carabiners manufactured from 7 kg of recycled plastic in total.
The supplier specification shared by BGaming highlights the post-consumer nature of the raw material and the absence of toxic chemicals in the process, pointing to a lower impact compared with traditional promotional items.
Cleanup activity in Lisbon organised with the Lisbon Oceanarium
After the trade show, the BGaming team took part in a beach clean organised by the Lisbon Oceanarium. The group reported that, over two hours, it collected 2 kg of plastic and 1 kg of cigarette butts.
The action was part of the WE CARE. WE ACT schedule around the SBC Summit Lisbon and was presented by the company as an operational gesture — going beyond communication — to reduce local waste during the event.
Partnership with VIVA Lab Porto and the Plastic Play education programme
BGaming formalised an alliance with VIVA Lab Porto to support the Precious Plastic project and the Plastic Play educational activities. According to the company statement, the programme will consist of a series of 10 activities aimed at up to 240 students.
The project foresees transforming approximately 60–70 kg of polypropylene (PP) using the laboratory’s machines and workshops, combining practical recycling with teaching about the circular economy. BGaming described the collaboration as support for spreading recycling methods and helping the lab extend its reach in the community.
Institutional reactions and statements
"WE CARE. WE ACT is not just a slogan for us; it is a principle we operate by. Lisbon is a wonderful city... We want to give something back to Portugal," said Kate Puteiko, CMO of BGaming, after the activity at the trade show.
"This partnership has been very important because it allows us to reach and inspire more young people through Plastic Play," explained Alexandra Baltazar, Chief Education Officer at VIVA Lab Porto, on the potential to replicate the activity manual in other spaces across Europe.
Implications for suppliers and operators
The deployment in Lisbon shows how a content and slots supplier adapts trade-show logistics and merchandising to reduce its footprint. For operators and technology vendors, the changes demonstrate a practical demand: recycled exhibition materials, sustainable packaging and traceability proof in supply chains.
The initiative also raises questions about measuring the impact of one-off actions versus ongoing programmes in market. BGaming provided concrete figures — kilograms of paper avoided, weight of plastic transformed, results from the beach clean — that allow part of the effort to be audited without overpromising.
Where this experience may be relevant
Corporate responsibility teams and event suppliers will take note of BGaming’s approach at the SBC Summit Lisbon. Trade-show organisers and companies attending with stands and merchandising can consult practical examples of recycled materials and print reduction to qualify suppliers and justify sustainable budgets.
BGaming presented these actions during the industry congress; the coverage and follow-up of the collaboration with VIVA Lab Porto should serve as a case study for other companies looking to integrate environmental education into their brand presence at events. See related reporting in our [b2b](/b2b) and [events](/events) sections for supplier and event organisers’ perspectives.
Author: Emilio Navarro, Corresponsal de tecnología del sector.
Frequently Asked Questions
What concrete actions did BGaming apply in Lisbon to reduce waste?
BGaming built its stand with recycled panels and replaced most printed materials with a recyclable card containing a QR code, avoiding about 16 kg of paper. The company also offered organic-cotton merchandising and poker sets made from 100% recycled plastic.
What were the results of the beach clean BGaming participated in?
The BGaming team collected 2 kg of plastic and 1 kg of cigarette butts during two hours of cleaning organised by the Lisbon Oceanarium. The company presented these figures as evidence of the operational work carried out at the event.
What does the collaboration between BGaming and VIVA Lab Porto include?
The partnership will fund and support the Precious Plastic project and the Plastic Play activities with a series of 10 events for up to 240 students, and foresees transforming approximately 60–70 kg of polypropylene using the lab’s machines and workshops.
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About the author

Emilio Navarro
Industry Technology Correspondent
Emilio Navarro covers the cross-cutting technology and business of iGaming — platforms, data and AI, compliance tooling, affiliate marketing, financial results, and the stories that fit no single rubric. The reports open with the announcement, cite vendors and figures exactly as published, and keep a healthy distance from press-release language. When a supplier unveils a new engine or the advertising rulebook changes, Emilio Navarro reports what genuinely changes.
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