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QTech Games Adds DELULU Slot and Instant-Win Titles to Its Aggregator Platform

Five-game debut from DELULU to roll out via QTech across emerging markets this autumn.

By Nina BrooksPublished Oct 16, 20265 min readAsia Pacific
QTech Games and DELULU partnership announcement with five slot and instant-win titles shown on a digital game catalogue

Key Takeaways

  • QTech Games signed a distribution agreement with DELULU on 16 October 2026 to add five DELULU titles to its aggregator platform.
  • DELULU’s debut portfolio of five games is built on Tequity’s remote game server and includes operator-configurable RTP and varied volatility.
  • The titles named in the launch are Oh My Gods, MLK Voyage, Dogs Arena, Candy Chaos and Portal Plinko.
  • QTech positioned the deal to accelerate DELULU’s time-to-market across emerging markets in Asia, Africa and Latin America.

QTech Games signed a distribution agreement with new European studio DELULU on 16 October 2026 to add the studio’s slot and instant-win titles to the QTech aggregator platform. DELULU’s debut portfolio comprises five games built on Tequity’s RGS and the deal targets a rollout across emerging markets in Asia, Africa and Latin America.

What the deal covers and when it starts

QTech Games will distribute DELULU’s initial set of titles — Oh My Gods, MLK Voyage, Dogs Arena, Candy Chaos and Portal Plinko — through its aggregator. The studio, which entered the iGaming market this summer, developed the five-game portfolio on Tequity’s remote game server (RGS), the companies said in their joint announcement on 16 October 2026.

The agreement makes DELULU content available to operators connected to the QTech catalogue and is positioned for a phased rollout across QTech’s footprint in emerging markets. The partners expect the arrangement to accelerate time-to-market for DELULU while reducing technical integration overhead for operators.

Product details: player mechanics and operator controls

DELULU’s debut titles combine slot and instant-win formats with two notable product features. Each game incorporates player-choice mechanics that influence the in-session experience, and operators can configure return-to-player settings and volatility profiles.

  • The portfolio contains five titles at launch: Oh My Gods, MLK Voyage, Dogs Arena, Candy Chaos and Portal Plinko.

  • Operator-selectable RTP options are available across the set.

  • Games are built with varied volatility profiles to suit different market preferences.

Those design decisions are core to DELULU’s development approach and are intended to give operators flexibility when localising content for distinct player segments.

Why QTech took the content: localisation and emerging markets

Philip Doftvik, chief executive officer of QTech Games, framed the deal as another piece of the aggregator’s localisation strategy. He said the partnership will give QTech’s localised approach a competitive edge and highlighted the value of mixing established suppliers with emerging studios.

“We’re delighted to be among the first platforms to go live with DELULU’s unfolding collection of engaging titles that will give our localised approach another competitive edge,” Philip Doftvik said.

Doftvik also noted the portfolio’s mix of player-directed mechanics, operator-selectable RTP options and volatility profiles as drivers of demand across QTech’s operator partners.

QTech has positioned its aggregator as a channel that shortens the path to market for studios targeting Asia, Africa and LatAm, and the DELULU deal follows that strategic play. For operators seeking regionally tuned content, the combination of configurable RTP and player-choice gameplay reduces the need for heavy post-integration modification.

DELULU’s strategy and product positioning

Arthur Shaikhaliev, chief executive officer of DELULU, described the agreement as central to the studio’s distribution strategy in emerging markets. He framed DELULU’s offering as cinematic and narrative-driven and said the studio intentionally leaned on aggregator ecosystems to speed distribution and cut technical costs.

“Our debut portfolio fuses cinematic-quality visuals with narrative-driven characters, and follows an ambitious model to lean on leading aggregator ecosystems, like QTech’s sprawling influence across emerging markets, to accelerate time-to-market and reduce technical overhead,” Arthur Shaikhaliev said.

DELULU launched in the iGaming market in the summer of 2026 and has focused initial efforts on a compact portfolio that can be rolled out quickly through third-party aggregators rather than pursuing direct integrations with multiple operators.

Implications for operators, suppliers and market rollout

For operators connected to QTech, the agreement offers immediate access to the five DELULU games without separate integration work. Platform and compliance teams will still need to confirm RTP configurations and local regulatory requirements in each jurisdiction before making the games live.

Suppliers such as Tequity, whose RGS underpins the DELULU build, remain an important part of the technical stack: Tequity supplies the remote game server infrastructure that delivers the titles into QTech’s ecosystem.

Operators evaluating the content will pay attention to: player-choice mechanics, configurable RTP settings, volatility profiles and how well the titles localise for language and cultural references across Asia, Africa and Latin America. For product teams, QTech’s aggregator model reduces time-to-market because the aggregator handles the upstream connection to operator clients.

Where the titles are likely to appear first

The companies emphasised emerging markets as the primary target for the rollout. QTech cited demand across Asia, Africa and LatAm in the announcement, positioning the games to reach a mix of developing igaming economies through existing aggregator connectivity.

Operators in those regions will evaluate the titles against local compliance standards and commercial fit. For studios like DELULU that use aggregator distribution, success is measured by how quickly games are picked up by operators and how they perform in diverse regulatory and commercial environments.

What suppliers and operators should do now

Product and integration teams should confirm the following before go-live:

  1. RTP settings are set to the operator’s approved values and documented for compliance.

  2. Volatility options are tested in the operator environment to ensure expected player experience.

  3. Local regulatory checks are completed for each market where the game will be offered.

Platform vendors and aggregator partners will monitor performance metrics once the content is live to understand player reception across different territories. DELULU’s use of Tequity’s RGS is intended to simplify that monitoring by standardising the delivery layer.

The agreement adds another instance of an emerging-studio-to-aggregator route to market, reflecting how studios now prioritise rapid distribution through established aggregator channels rather than individual operator integrations.

Frequently Asked Questions

What titles did QTech Games agree to distribute from DELULU?

QTech Games will distribute five DELULU titles: Oh My Gods, MLK Voyage, Dogs Arena, Candy Chaos and Portal Plinko. The launch portfolio was announced on 16 October 2026 and combines slot and instant-win formats.

Which technology underpins DELULU’s games?

DELULU built its debut portfolio on Tequity’s remote game server (RGS). The announcement specifies Tequity’s RGS as the infrastructure used to deliver the five titles into aggregator ecosystems.

What operator controls are available in the DELULU games?

Operators can select return-to-player (RTP) settings and choose among varied volatility profiles for the DELULU titles. The games also include player-choice mechanics that affect in-session gameplay.

Which markets are targeted for the rollout?

The distribution push is aimed at emerging markets across Asia, Africa and Latin America. QTech framed its aggregator as a channel to accelerate DELULU’s reach into those regions.

Tags

qtech-gamesdeluluaggregator-distributionemerging-marketstequity-rgs

About the author

Nina Brooks

Nina Brooks

Casino Correspondent

Nina Brooks covers the casino floor of iGaming — slot and live-dealer releases, studio roadmaps, game mechanics, and the supplier deals that decide which titles reach which lobbies. The stories name the studios, titles, and markets precisely and separate the release announcement from what it means for players and operators. From megaways sequels to live game shows and lobby exclusives, Nina Brooks tracks what is launching, where, and why it matters.

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