Spinomenal launches 3 Wild Troopers slot with x3,000 Grand Jackpot
5x3 bomb-themed slot live 5 October 2026 with feature-buy and random Bonus Blast

Key Takeaways
- Spinomenal released 3 Wild Troopers on 5 October 2026, a 5x3 slot built around Bonus bombs and a Grand Jackpot of x3,000.
- Five Wilds pay x10 the bet; three Wilds pay x0.5 and combinations of three or four only pay when followed by a Bonus or Special Bonus symbol.
- Six or more qualifying symbols trigger the Bonus Game with locked symbols and three spins, where only Bonus and Special Bonus symbols can land.
- Boost, Multi and Collect Special Bonus bombs deliver distinct effects; a rainbow Mystery bomb converts into BOOST, MULTI, COLLECT or a Jackpot in the Bonus Game.
- Jackpot bombs in the Bonus Game pay Mini x20, Minor x50 and Major x150, and the Grand Jackpot of x3,000 is paid for a full 15-cell grid.
Spinomenal released 3 Wild Troopers on 5 October 2026, a 5x3 video slot that centres on three cartoon commanders and a Bonuse Game that can pay up to x3,000 of the bet. The title uses a 5x3 grid set on a desert ridge, deploys Wilds represented by a gold star and builds its value proposition around multi-colour Bonus bombs and a secondary random Bonus Blast mechanic.
3 Wild Troopers slot — core layout and Wild payouts
The base game runs on a five-reel, three-row grid placed visually on a desert ridgeline as the sun sets, with turning radar dishes, watchtowers and contrails in the background. The gold star medal functions as the Wild and substitutes for every symbol except Bonus, BOOST, COLLECT, MULTI and Jackpot symbols. Payouts for lines composed of Wild symbols are explicit: five Wilds on a winning line pay x10 the bet, four Wilds pay x2 and three Wilds pay x0.5. Combinations of three and four Wilds only yield a payout when a Bonus or Special Bonus symbol follows them on the same spin.
Bonus and Special Bonus bombs: mechanics that run the Bonus Game
Six or more qualifying symbols on a single spin trigger the Bonus Game. Triggering symbols lock on screen and three spins are awarded; from that point only Bonus and Special Bonus symbols can land. Empty cells during the Bonus Game may award multipliers of x1, x2, x3, x4, x5, x7 or x10 of the bet. Every time a new Bonus or Special Bonus symbol lands the three-spin counter resets to three.
The Bonus Game is restricted to the set of features shown on the triggering spin or later revealed by a MYSTERY bomb. Once a Special Bonus feature is live it can also land naturally on the grid in additional spins.
The black Bonus bomb carries a cash value. The green, red and blue Special Bonus bombs each control a single feature when the Bonus Game starts:
BOOST: selects a value worth x2, x3, x4, x5, x7 or x10 of the bet, adds that value to every symbol on the reels and retains that figure for itself.
MULTI: draws a random multiplier of x2, x3 or x5 and applies it across the grid, producing a value based on that multiplier and the player’s bet.
COLLECT: collects the values from all Bonus symbols present on screen.
A rainbow MYSTERY bomb appears only in the Bonus Game and converts at random into one of BOOST, MULTI, COLLECT or a Jackpot symbol.
Jackpot structure and full-grid payout
Jackpot bombs that land during the Bonus Game pay fixed multiples of the total bet for three progressive levels: the Mini pays x20, the Minor pays x50 and the Major pays x150. If a player fills all 15 cells on the 5x3 grid the Grand Jackpot pays x3,000 of the total bet. The Bonus round concludes when either three consecutive spins occur without a new symbol, the grid becomes full, or the Grand Jackpot ceiling of x3,000 is reached. At the close of the round the values of every Bonus symbol on screen are summed and paid as the Bonus win.
Alternative entry routes: Bonus Blast and feature buy
There is a second pathway into the Bonus Game via the Bonus Blast Feature. This can activate at random during the base game once Special Bonus symbols have been collected over earlier spins. When Bonus Blast triggers it spreads extra Bonus and Special Bonus bombs across the reels to try to create a sufficient number of qualifying symbols and start the Bonus Game.
Players who prefer to avoid the random route can buy direct entry into the Bonus Game at a price scaled to their chosen bet.
Design notes and operator considerations
Spinomenal positions 3 Wild Troopers as a fast, feature-led slot in which the three troopers each control different parts of the Bonus Game. The limitation that only features present on the triggering spin or revealed by a Mystery bomb can be active in that Bonus Game creates variability between rounds while still capping the feature set per trigger. Jackpot bombs can deliver fixed-tier jackpot wins during the feature, while the Grand Jackpot requires complete grid coverage to reach the x3,000 ceiling.
From a commercial perspective the title mixes a conventional Wild-substitute mechanic with layered feature interaction: BOOST and MULTI modify symbol values across the grid, COLLECT converts visible Bonus symbol values into a single award, and the Mystery conversion adds an element of unpredictability within the Bonus Game itself.
“3 Wild Troopers is explosive, fast and doesn't take itself too seriously,” Spinomenal CO-CEO Omer Henya said. “Each trooper controls a different part of the Bonus Game, so no two rounds play out the same way, and with the Grand Jackpot set at x3,000 there's a serious prize to chase while the bombs are going off.”
For product and platform teams evaluating the slot, the combination of a feature-buy option, a random Bonus Blast route and a capped Grand Jackpot will influence player segmentation and promotional use. The feature-buy gives high-frequency players deterministic access; the Bonus Blast provides intermittent volatility that can be useful during marketing campaigns.
Where the title fits the catalogue
3 Wild Troopers follows Spinomenal's pattern of visually themed, mechanics-driven releases and will be of interest to operators curating high-volatility drops or adding a mid-to-high volatility headline with a defined top prize. Operators listing the game should note the visual motif and the layered Bonus Game permissions when considering placement on homepages, in-feature promotions and bonus offers. For coverage of new content and supplier updates see the casino section and company release reporting in our news feed. Commercial teams and platform vendors may want the game profiled alongside other supplier launches in our b2b section.
Frequently Asked Questions
How do you trigger the Bonus Game in 3 Wild Troopers?
The Bonus Game triggers when six or more qualifying symbols land on a single spin. Triggering symbols lock on screen, three spins are awarded, and from then on only Bonus and Special Bonus symbols can land while empty cells may award multipliers.
What do the BOOST, MULTI and COLLECT Special Bonus bombs do?
BOOST assigns a value of x2, x3, x4, x5, x7 or x10 of the bet to every symbol and keeps that figure; MULTI applies a random x2, x3 or x5 across the grid to produce values; COLLECT takes the values from all Bonus symbols visible on screen and sums them.
What are the jackpot levels and their payouts in the Bonus Game?
Jackpot bombs pay fixed multiples in the Bonus Game: the Mini pays x20, the Minor pays x50 and the Major pays x150 of the total bet, while filling all 15 cells awards the Grand Jackpot at x3,000.
Can players access the Bonus Game directly?
Yes, players can buy direct entry into the Bonus Game at a price scaled to their chosen bet, in addition to the random Bonus Blast pathway that can trigger during the base game.
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About the author

Nina Brooks
Casino Correspondent
Nina Brooks covers the casino floor of iGaming — slot and live-dealer releases, studio roadmaps, game mechanics, and the supplier deals that decide which titles reach which lobbies. The stories name the studios, titles, and markets precisely and separate the release announcement from what it means for players and operators. From megaways sequels to live game shows and lobby exclusives, Nina Brooks tracks what is launching, where, and why it matters.
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